![]() Tiles Tiles are the various road, roadside, and scenery *cards* you play and synergize. The following list will be broken down into one segment per tab in the encyclopedia. This means players will need to practice and get used to the core gameplay loop and perfect various methods of manipulating the game and resource drops.This achievement requires that you both complete the encyclopedia and then also unlock every lore entry for each tile, enemy, etc. The Orb resources will also have a better chance of dropping as players get further into the game, so progressing through the stages is vital. There will be little point in trying to farm the Orb of Crafts without the Battlefield card in their deck, for example. As always, there will also be some luck involved, and players will need to ensure they are building their deck to support their farming goals. Players will want to try and go on long runs to farm up these resources, so health potions from the Herbalist's Hut will be essential. Liquid types are any Slimes and are quite common. Orb of Unity - earned by defeating Liquid or Swarm type enemies.Orb of Immortality - the Orb of Immortality is earned by defeating chapter bosses such as killing the Lich.The more enemies in the fight, the higher the drop chance of the Orb of Expansion. Vampire Mansions placed beside Villages will spawn a vampire and four Ghouls, giving players a chance to earn the Orb of Expansion. Orb of Expansion - Can be earned by killing more than four monsters in a single fight.Bandits are a good living enemy that will appear for every two Villages that are placed on the loop. Orb of Evolution - can be obtained by killing enemies that are consider Living or Plant types. ![]() Chests that spawn from Battlefields are a great source for this.
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